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The Zergling is the first offensive unit of the Zerg in StarCraft 2. The Spawning pool, the pre-requisite to create the Zergling, is needed to build any other unit producing structure as well as to create spine crawlers. The Zergling is a fast, small, and not very durable attacker of the Zerg army. They are so small that you get 2 for only 50 crystal. Zerglings with the speed upgrade can be extremely devastating for quick hit and run attacks and can later be upgraded to have a faster attack speed as well when you attain your Hive. Check out the Strategy videos on the right side for more tips on this. The Zergling is a Light Assault Warrior and has a unit type of Light - Biological.
Check out the Starcraft 2 Zergling article on videos and strategies of the Zergling |
[The Good] |
|
[The Bad] |
Strengths |
|
Weaknesses |
| Early Harassment, Scouting, Late Game Map Harassment |
|
Large armored units, balls of ranged units, blockades/chokes |
Good vs |
|
Bad vs |
| Workers, Immortals, Small Groups of Marines/Marauders, Colossus, Stalkers and Sentries |
|
Roaches, Marauders/Marines, Hydralisks, Zealots |
Hard Counters |
|
Hard Countered |
Terran: Marauders Protoss: Immortal Zerg: none |
|
Terran: Marine/Marauder Ball Protoss: none Zerg: Roaches (in large numbers) |
|
[Cost] |
Minerals |
Vespene |
Supply |
Build Time |
Sight |
50 |
- |
0.5 |
24 |
|
[The Basic] |
Health/Shield |
Armor |
Energy |
Movement |
|
| 35 |
0 |
|
2.95 (3.54) |
|
[Ground Attack: ] |
Damage |
Speed |
Range |
Ground DPS |
Attack Info |
| 1x5 (+1) vs Normal |
0.70 |
|
7.2 vs Normal |
|
[No Air Attack] |
|
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