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The Mutalisk is a staple Zerg unit from the original StarCraft. In StarCraft 2 the Mutalisk retains much of its ability to harass and support your army as it is a quick air unit - but not very durable. The Mutalisk has its bouncing attack still, allowing it to soften armies up quickly but should watch out for opposing units with splash damage as Mutalisks quickly clump when attacking. For Strategies and videos on the Mutalisk look to the links on the right. The Mutalisk is a Medium Attack Flyer and has a unit type of Light - Biological.
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[The Good] |
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[The Bad] |
Strengths |
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Weaknesses |
| Harassment, army stack support, maneuverability, ground only units |
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strong AA units, turrets/cannons, AE spells |
Good vs |
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Bad vs |
| Zealots, Vikings, Medivacs, Colossus, Sentries, Roaches, Zerglings, Workers and Corruptors |
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Hydralisks, Stalkers, Thor's, Templar |
Hard Counters |
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Hard Countered |
Terran: Ground to Ground Units, Banshees Protoss: Ground to Ground, Void Rays Zerg: Ground to Ground, Overlords |
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Terran: Thor, Raven (Seeker Missile) Protoss: Pheonix, High Templar (Storm) Zerg: none |
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[Cost] |
Minerals |
Vespene |
Supply |
Build Time |
Sight |
100 |
100 |
2 |
33 |
11 |
[The Basic] |
Health/Shield |
Armor |
Energy |
Movement |
|
| 120 |
0 |
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3.75 |
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[Ground Attack: ] |
Damage |
Speed |
Range |
Ground DPS |
Attack Info |
| 1x9 (+1) vs Normal |
1.52 |
3 |
5.9 vs Normal |
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[Air Attack Glaive Wurm] |
Damage |
Speed |
Range |
Air DPS |
Attack Info |
| 1x9 (+1) vs Normal |
1.52 |
3 |
5.9 vs Normal |
30 percent less damage each bounce, 3 bounces |
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