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The Thor is a devastating new unit for the Terran army in StarCraft 2. The Thor is a huge walking Mech that deals punishing ground damage as well as has Javelin Missile Launchers that are extremely effective at light air units and have a range of 10. The Thor also has the 250mm cannon abilitiy which can temporarily stun a unit or structure while doing an impressive 500 damage over 5 seconds. The Thor is a great addition to any Terran ground army as it does extreme damage and can shoot air, however it does trade off a slow movement speed for these benefits. Check out the videos and strategies on the right to learn how to use this monstrosity. The Thor is a Ultimate Heavy-Assault Mech and has a unit type of Armored - Mechanical - Massive.
Check out the Starcraft 2 Thor article on videos and strategies of the Thor |
[The Good] |
|
[The Bad] |
Strengths |
|
Weaknesses |
| Contained Pushes, Light Air Units, Open Terrain with unit support |
|
Fast Melee Units, Lack of Unit Support, Poor Terrain, Movement Speed |
Good vs |
|
Bad vs |
| Marines, Stalkers, Sentries, Hydras, Mutalisks, Pheonix, Vikings, Banshees and Corruptors |
|
Battlecruisers, Tanks, Void Rays, High Templar, Infesters, Corruptors |
Hard Counters |
|
Hard Countered |
Terran: Banshees Protoss: none Zerg: Mutalisk |
|
Terran: none Protoss: none Zerg: Infester (Neural Parasite) |
|
[Cost] |
Minerals |
Vespene |
Supply |
Build Time |
Sight |
300 |
200 |
6 |
60 |
11 |
[The Basic] |
Health/Shield |
Armor |
Energy |
Movement |
|
| 400 |
1 |
200 |
1.88 |
|
[Ground Attack: ] |
Damage |
Speed |
Range |
Ground DPS |
Attack Info |
| 2x30 (+3) vs Normal |
1.28 |
7 |
46.9 vs Normal |
|
[Air Attack Javelin Missile Launchers] |
Damage |
Speed |
Range |
Air DPS |
Attack Info |
4x6 (+1) vs Normal 4x12 (+1) vs Light |
3.00 |
10 |
8.0 vs Normal 16.0 vs Light |
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