Marauder

Marauder is a starcraft-2 terran unit
The Marauder is a new Terran unit in StarCraft 2. The Marauder is a heavy infantry unit that features a grenade launcher. The Marauder can be upgraded to have concussive Grenades which slow all but massive units - allowing the Marauder to kite units more effectively. Also, the Marauder can use the stim pack ability like the Marine to temporarily increase it's damage and movement speed. The Marauder requires a tech lab to be built at the Barracks before it can be constructed. For strategies and videos on this awesome new unit, check out the video pages on the right. The Marauder is a Armored-Assault Infantry and has a unit type of Armored - Biological. Check out the Starcraft 2 Marauder article on videos and strategies of the Marauder


[The Good]

 

[The Bad]

Strengths

 

Weaknesses

Mass, Defending Walled Positions, Stack Armies, Chasing evading armies   Air-to-Ground units, anti-armored units, Choke Points, Stacked Armies

Good vs

 

Bad vs

Marauders, Thor's, Stalkers, Sentries and Roaches   Tanks, BattleCruisers, Colossus, Carriers, Templar, Ultralisks, Hydralisk

Hard Counters

 

Hard Countered

Terran: none
Protoss: Stalkers
Zerg: Roaches
  Terran: Banshees, BattleCruisers
Protoss: Immortals, Void Rays
Zerg: Mutalisks, Brood Lords

[Cost]

Minerals

Vespene

Supply

Build Time

Sight

mineral cost of the unit100 gas vespene cost of the unit25 unit supply food required2 units build time30 10

[The Basic]

Health/Shield

Armor

Energy

Movement

125 1 2.25  

[Ground Attack: ]

Damage

Speed

Range

Ground DPS

Attack Info

1x10 (+1) vs Normal
1x20 (+2) vs Armored
1.50 6 6.7 vs Normal
13.3 vs Armored

[No Air Attack]

Abilities


  • [Stimpack]

    Hotkey: (T)
    Stimpack is an ability of marauder Marines and Marauders acquire stimpack ability. Stimpack increases attack and movement speed of the unit at the cost of life. -10 HP / - 20 HP to Marines and Marauders respectively.
    Type: Command
    Requires: Tech Lab
       

Upgrades


  • [Infantry Weapons]

    Hotkey: (W)

    Infantry Weapons is an upgrade of the unit marauder Upgrades the damage dealt by infrantry units. 3 Levels
    Requries Engineering Bay
    Vespene Vespene cost of the building100/175/250
    Duration Duration cost of the duration160/190/220
       
  • [Infantry Armor]

    Hotkey: (A)

    Infantry Armor is an upgrade of the unit marauder Upgrades the armor of infantry units. 3 Levels
    Requries Engineering Bay
    Vespene Vespene cost of the building100/175/250
    Duration Duration cost of the duration160/190/220
       
  • [Concussive Shells]

    Hotkey: (C)

    Concussive Shells is an upgrade of the unit marauder Targets hit by the marauder are temporaily slowed by 50%. Massive units are immune.
    Requries Barracks, Tech Lab