Ghost

Ghost is a starcraft-2 terran unit
The Ghost is a unit returning to StarCraft 2 from the original StarCraft. It is a strong Terran unit and the Terran form of a ground based caster. The Ghost has the ability to snipe - dealing 45 damage to organic units for 25 mana - as well as the EMP ability. The EMP ability takes out your opponents shields and energy in a small radius and so is extremely effective against enemy casters (Infestor/Templar/Raven, etc.) as well as vs. Protoss in general. The Ghost also has the abilities to Cloak and call down a Nuclear launch (if a Nuke is built at the Ghost Academy). This allows the Ghost to be extremely effective for harassment as well as a decent late game scout. For tips on all of these strategies check out the links and videos on the right. The Ghost is a Stealth Sniper and has a unit type of Light - Biological. Check out the Starcraft 2 Ghost article on videos and strategies of the Ghost


[The Good]

 

[The Bad]

Strengths

 

Weaknesses

Scouting (Cloak), Harassment, Anti-Magic, Nuke, Anti-Protoss   Detectors, Large Armies

Good vs

 

Bad vs

Marines, Zerglings, Zealots, Ravens, Templars, Infesters and Banshees, Protoss in General (shields reduction via EMP)   Thor, Marauders, Helions, Stalkers, Colossus, Roaches, Hydralisks, Ultralisks

Hard Counters

 

Hard Countered

Terran: Ravens (EMP)
Protoss: High Templar (EMP)
Zerg: Infester (EMP)
  Terran: none
Protoss: High Templar (feedback)
Zerg: none

[Cost]

Minerals

Vespene

Supply

Build Time

Sight

mineral cost of the unit150 gas vespene cost of the unit150 unit supply food required2 units build time40 11

[The Basic]

Health/Shield

Armor

Energy

Movement

100 0 200 2.25  

[Ground Attack: ]

Damage

Speed

Range

Ground DPS

Attack Info

1x10 (+1) vs Normal
1x20 (+2) vs Light
1.50 6 6.7 vs Normal
13.3 vs Light

[Air Attack C-10 Canister Rifle]

Damage

Speed

Range

Air DPS

Attack Info

1x10 (+1) vs Normal
1x20 (+1) vs Light
1.50 6 6.7 vs Normal
13.3 vs Light

Abilities


  • [Sniper round]

    Hotkey: (R)
    Sniper round is an ability of ghost A careful shot dealing 45 damage. Ignores armor.
    Type: Command
    Damage: 45
    Range: 20
       
  • [Cloak]

    Hotkey: (C)
    Cloak is an ability of ghost Cloaks the Ghost, preventing enemy units from seeing or attack it. A cloaked unit will only be revealed by detector units or effects. Drains .9energy per second
    Type: Command
    Requires: Ghost Academy
       
  • [Tactical Nuke]

    Hotkey: (N)
    Tactical Nuke is an ability of ghost Calls down a Nuclear Strike with a radius of 8 at a target location. Nukes take 20 seconds to land.
    Type: Channeled
    Requires: Ghost Academy
    Damage: 300 (+200 vs buildings)
    Range: 10
    Radius: 8
       
  • [EMP Round]

    Hotkey: (E)
    EMP Round is an ability of ghost Creates an electromagnetic pulse that does 100 damage to shields and drains all energy from units in a targeted area. Cloaked units hit by EMP are revealed for a short time.
    Type: Command
    Requires: EMP Round
    Damage: Destroy 100 shields and all energy
    Range: 10
    Radius: 2
       

Upgrades


  • [Infantry Weapons]

    Hotkey: (W)

    Infantry Weapons is an upgrade of the unit ghost Upgrades the damage dealt by infrantry units. 3 Levels
    Requries Engineering Bay
    Vespene Vespene cost of the building100/175/250
    Duration Duration cost of the duration160/190/220
       
  • [Infantry Armor]

    Hotkey: (A)

    Infantry Armor is an upgrade of the unit ghost Upgrades the armor of infantry units. 3 Levels
    Requries Engineering Bay
    Vespene Vespene cost of the building100/175/250
    Duration Duration cost of the duration160/190/220
       
  • [Meobius Reactor]

    Hotkey: (m)

    Meobius Reactor is an upgrade of the unit ghost Increases the starting energy of Ghosts by 25
    Requries Ghost Academy
    Vespene Vespene cost of the building100
    Duration Duration cost of the duration80
       
  • [Personal Cloaking]

    Hotkey: (C)

    Personal Cloaking is an upgrade of the unit ghost Enables Ghosts to use the Cloak abilty. Cloak renders a unit invisible to enemies unless revealed by detector units or effects.
    Requries Ghost Academy
    Vespene Vespene cost of the building150
    Duration Duration cost of the duration120
       
  • [Arm Silo with Nuke]

    Hotkey: (N)

    Arm Silo with Nuke is an upgrade of the unit ghost Arms the Silo with a tactical nuke.
    Requries Factory, Ghost Academy
    Vespene Vespene cost of the building100
    Duration Duration cost of the duration60