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The Banshee is a new Terran unit in StarCraft 2. The Banshee is an air-to-ground supremacy unit and is very effective at base harassment or if used for army suport. Additionally, the Banshee has the ability to cloak, giving it extra leeway if you are attacking your opponent and they have anti-air but no detectors. The Banshee is not very durable, however, so be cautious when using this expensive and devastating unit. Check out the strategies and videos on the right for more tips on how to effectively use the Banshee. The Banshee is a Tactical Strike Aircraft and has a unit type of Light - Mechanical.
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[The Good] |
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[The Bad] |
Strengths |
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Weaknesses |
| Air to Ground, Early Harass, Army Support, Lack of Detectors, Ground to Ground Units |
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Air to Air, Large AA units/groups, Magic Casters |
Good vs |
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Bad vs |
| Marauders, Helions, Tanks, Zealots, Sentrie, Stalkers, Roaches and Zerglings, Workers |
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Air to Air Units, Thors, Hydralisk |
Hard Counters |
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Hard Countered |
Terran: Marauders, Tanks Protoss: Zealots Zerg: Roaches, Zerglings |
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Terran: Thor, Viking Protoss: Pheonix Zerg: Mutalisk |
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[Cost] |
Minerals |
Vespene |
Supply |
Build Time |
Sight |
150 |
100 |
3 |
60 |
10 |
[The Basic] |
Health/Shield |
Armor |
Energy |
Movement |
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| 140 |
0 |
200 |
2.75 |
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[Ground Attack: ] |
Damage |
Speed |
Range |
Ground DPS |
Attack Info |
| 2x12 (+1) vs Normal |
1.25 |
6 |
19.2 vs Normal |
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[No Air Attack] |
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