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The Immortal is the anti-armor unit of the Protoss in StarCraft 2. The Immortal does immense (50) damage to armored units and has 'hardened shields' which are shields that will reduce any incoming damage that is greater than 10 to 10. This is very effective against anti-armor units and high damage dealing units such as Marauders, Thors, Tanks and Roaches. The Immortal, however, is a slightly slower unit and only has a range of 5 so you must be careful with it as it is expensive and can easily be overwhelmed by smaller, faster units. Check out the strategies and videos on the right for tips on using the Immortal. The Immortal is a Ranged Assault Support and has a unit type of Armored - Mechanical.
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[The Good] |
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[The Bad] |
Strengths |
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Weaknesses |
| Great for destroying land armored units, Great vs. High Damage Units (Tanks, Thor's, Colossus) with absorption shield |
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Air to Ground and quick surrounding melee units will take down Immortals quickly |
Good vs |
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Bad vs |
| Marauders, Tanks, Thor's, Stalkers, Colossus and Roaches |
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Air to Ground Units, Marines, Zealots, Zerglings, Hydralisks |
Hard Counters |
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Hard Countered |
Terran: Marauder, Tanks, Thor Protoss: Stalkers Zerg: Roaches |
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Air to Ground Units |
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[Cost] |
Minerals |
Vespene |
Supply |
Build Time |
Sight |
250 |
100 |
4 |
55 |
9 |
[The Basic] |
Health/Shield |
Armor |
Energy |
Movement |
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| 200 (100) |
1 |
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2.25 |
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[Ground Attack: ] |
Damage |
Speed |
Range |
Ground DPS |
Attack Info |
1x20 (+2) vs Normal 1x50 (+5) vs Armored |
1.45 |
5 |
13.8 vs Normal 34.5 vs Armored |
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[No Air Attack] |
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