How to effectively leverage your Mutalisks air to ground superiority. Mutalisks in StarCraft 2 are very quick and can easily dispatch of your enemies' remaining ground to ground troops if they are running away or just hanging out.
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Difficulty Rank: 2/5 |
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When to Use: |
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Featured Units: |
| When your opponent has a unit or units that have minimal anti-air. |
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[What to do] |
| Have your Mutalisks attack your enemies nearly defenseless ground army. |
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[Tips for Pulling This Off] |
| Starting to attack the enemy unit between his base and the unit is best so that the unit will first walk away from his own base allowing you more time to hunt it down before it gets to safety. Also, if you aren't pro, move past where the unit is moving so you can get multiple shots in before having to move again. |
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Good vs. These Races / Strategies: |
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Bad vs. These Races / Strategies: |
| This is great when your opponent has very limited anti-air. Your Mutalisks can have a field day killing off zealots, Zerglings, Roaches, Sentries (they are weak), Immortals, Marauders, Tanks and Hellions. Also, Templar and Colossus can be good targets as well but Templar can storm and Colossus can often run back to safety fast enough given their massive HP. |
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This is bad if the opponent is luring you into a trap. Or, if you don't see his large anti-air army next to his couple units who were off to the side. Be prepared to escape quickly. |
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What to do in Success: |
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What to do in Failure: |
| If you are successful continue to chase and harass errant enemies. Also, you can try to move your Mutalisk into harass their SCV's as likely they are lacking defense there because they are trying to react to your Mutalisks harassing their other units. |
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If you get caught by anti-air units then run back to your base or army as quickly as possible. |
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