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Breaking down the Masses

How to use an Ultralisk to destroy any enemies ball, line, or horde of troops. Ultralisks have an awesome Cleave attack in StarCraft 2 and that coupled with their massive armor and HP make them great for breaking down large balls of units.

Difficulty Rank:

3/5


 

When to Use:

 

Featured Units:

When your opponent has a large army of Mid to small sized units.   Ultralisk is used for this strategies
     

[What to do]

Send in your Ultralisk(s), hopefully with backup, to attack the mob of troops.
 

[Tips for Pulling This Off]

It is recommended that you surprise your enemy and bring in support for your Ultralisks. Large masses of troops can still destroy Ultralisks in small numbers. Also, ensure your Ultralisks are at the front of your army so they don't get stuck behind your troops and can absorb the damage with their 500 HP.
 
     

Good vs. These Races / Strategies:

 

Bad vs. These Races / Strategies:

This is great vs. small and mid-sized units, espcially armored units. Your Ultralisks do an amazing amount of damage to stacks of units as they have a Cleave attack. Also, their attack deals an amazing 46+ DPS to armored units, allowing them the ability to tear through even mid-sized armored armies.   This is bad when the masses are greatly spread out or are on a ledge or cliff that allows them to attack the Ultralisk without being attacked back. Also, air armies will destroy Ultralisks without fear of being attacked in return.
     

What to do in Success:

 

What to do in Failure:

If you are successful then you need to keep pushing on the opponents army and/or base.   If you fail you will likely need to rebuild your army. You can also switch to a strategy that may better counter your opponents build.
     

Abilities


  • [repair]

    Hotkey: (R)
    repair is an ability of breaking-down-the-masses Repair can be used on Terran structures as well as all units produced from the Factory and the Starport.
    Type: Auto-Cast
    Range: 1
       
  • [Gather]

    Hotkey: (G)
    Gather is an ability of breaking-down-the-masses Gathers minerals and vespene.
    Type: Command
    Range: 1
       
  • [Build Structure]

    Hotkey: (B)
    Build Structure is an ability of breaking-down-the-masses Build Structure is used to construct basic Terran structures. Basic Structures are the pre-requisite for advanced structures as well as some other basic structures.
    Type: Command
       
  • [Build Advanced Structure]

    Hotkey: (V)
    Build Advanced Structure is an ability of breaking-down-the-masses Build Advanced Structure is used to construct advanced structures. These structures require certain basic structures to be built as well as potentially other advanced structures or upgrades.
    Type: Command
    Requires: Barrack
       
  • [Stimpack]

    Hotkey: (T)
    Stimpack is an ability of breaking-down-the-masses Marines and Marauders acquire stimpack ability. Stimpack increases attack and movement speed of the unit at the cost of life. -10 HP / - 20 HP to Marines and Marauders respectively.
    Type: Command
    Requires: Tech Lab
       
  • [Jet Pack]

    Jet Pack is an ability of breaking-down-the-masses Allows Reaper's to jump up and down cliffs.
    Type: Passive
       
  • [Sniper round]

    Hotkey: (R)
    Sniper round is an ability of breaking-down-the-masses A careful shot dealing 45 damage. Ignores armor.
    Type: Command
    Damage: 45
    Range: 20
       
  • [Cloak]

    Hotkey: (C)
    Cloak is an ability of breaking-down-the-masses Cloaks the Ghost, preventing enemy units from seeing or attack it. A cloaked unit will only be revealed by detector units or effects. Drains .9energy per second
    Type: Command
    Requires: Ghost Academy
       
  • [Tactical Nuke]

    Hotkey: (N)
    Tactical Nuke is an ability of breaking-down-the-masses Calls down a Nuclear Strike with a radius of 8 at a target location. Nukes take 20 seconds to land.
    Type: Channeled
    Requires: Ghost Academy
    Damage: 300 (+200 vs buildings)
    Range: 10
    Radius: 8
       
  • [EMP Round]

    Hotkey: (E)
    EMP Round is an ability of breaking-down-the-masses Creates an electromagnetic pulse that does 100 damage to shields and drains all energy from units in a targeted area. Cloaked units hit by EMP are revealed for a short time.
    Type: Command
    Requires: EMP Round
    Damage: Destroy 100 shields and all energy
    Range: 10
    Radius: 2
       
  • [Siege Mode]

    Hotkey: (E)
    Siege Mode is an ability of breaking-down-the-masses Deploys into Siege Mode. In this mode Siege Tanks have a very long range and inflict area damage. Siege Tanks in this mode cannot move or attack targets at close range.
    Type: Command
    Requires: Siege Tech
    Cast Time: 4
       
  • [Tank Mode]

    Hotkey: (D)
    Tank Mode is an ability of breaking-down-the-masses Reverts into Tank Mode. In this mode Siege Tanks can move, but they deal less damage.
    Type: Command
    Cast Time: 4
       
  • [250mm Strike Cannons]

    Hotkey: (C)
    250mm Strike Cannons is an ability of breaking-down-the-masses Fires at a single unit or structure, stunning the target and dealing 500 damage over 6 seconds.
    Type: Channeled
    Requires: 250mm Strike Cannons
    Cast Time: 6
    Damage: 500
    Range: 7
       
  • [Fighter Mode]

    Hotkey: (E)
    Fighter Mode is an ability of breaking-down-the-masses Transforms the Viking into Fighter Mode. In this mode Vikings fly, but they can only attack air targets.
    Type: Command
    Cast Time: 3
       
  • [Assault Mode]

    Hotkey: (D)
    Assault Mode is an ability of breaking-down-the-masses Transforms the Viking to Assault Mode. In this mode Vikings move on the ground and can only attack ground targets.
    Type: Command
    Cast Time: 3
       

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