Protoss Early Expansion Build Order

This protoss build order allows you to be ahead of your opponent for a strong mid game push.



 

[Protoss Build Order]


     
    • 9 pylon (chorno boost probes when it finishes and scout)
    • 14 gateway
    • 15 assimilator ( 3 probes)
    • 16 pylon
    • 18 cybernetics core
    • 21 pylon
    • 25 pylon
    • 28 nexus
     

Scouting Needs:

 

Optimal Map Conditions:

Because expanding early is risky, it is advised to build a few early troops to defend at a chokes   4 player maps are optium for this strategy. If the enemy have a harder time finding you, you have an advantage.
     
 

Vs Terran:

 

Vs Protoss:

 

Vs Zerg:

Make sure you produce out of your single gateway with chrono boost to defend against early agression marauders or reapers.   Use it on large maps.   Avoid this with zerg players because zerglings and early push can be too difficult to stop.
         
         

What to Watch out For:

 

Tips for Pulling off the Attack:

To defend against early agression, build a zealot to stop early harassment while your cybernetics core is building. Save your chrono boost to get your troops out from a single gateway. Delay your second gas so you build as much unit from your gateway and expand.
 

Transitioning out of this Strategy:

After the expansion is building, build about 2-3 gateways and research warpgate. This is important because the enemy is probably making a strong push early game now. Warpgate research will allow you to get enough units to defend against this. By having good early scouts, you could decided to go into a 3gateway robo build or 4 gateway stalkers with additional resource to upgrade and tech.
 

Starcraft 2 Protoss Build Order